EXECUTIVE SUMMARY:
Due to either a miscommunication in Blast’s documentation and correspondence or a recent policy change, many Season 1 developers anticipated a token airdrop for their teams that ultimately did not occur. This unexpected outcome has resulted in financial difficulties for some teams who were relying on these funds to cover upfront costs, such as expensive code audits. Furthermore, this situation has led to some dissatisfaction and controversy, which is gradually becoming public and potentially affecting Blast’s reputation among current users and prospective developers (see exhibits below).
This proposal seeks to resolve the controversy by mending relationships with Season 1 developers through a retroactive token grant, while also introducing a new token grant for Season 2 and future seasons.
As a wonderful side effect, this proposal places more governance power in the hands of Blast’s developers, a group with no current representation on the Blast Progress Council.
MOTIVATION:
This proposal aims to reward the pioneering efforts of Season 1 developers, resolve the lingering controversy surrounding promised team tokens, attract new developer talent, expand the Blast developer ecosystem, increase developers’ voting power, and establish a sustainable grant structure for Season 2. It comes at a crucial time when emerging Layer 2 solutions like BeraChain and Abstract by Pudgy Penguins are gaining significant attention and will undoubtedly compete for developer interest in the coming months.
PROPOSAL DETAILS:
We propose that Season 1 developers receive a retroactive airdrop of 1.25% of $BLAST token supply. So as not to dilute users, these tokens can come from Blast’s Foundation pool, its Core Contributor pool, or from activating blockchain fees and buying back tokens with the proceeds. There may also be vesting terms.
Of the 1.25%, we propose 1% be airdropped equally among all developer teams that distributed Blast Points or Blast Gold in Season 1 as well all developer teams that won Gold Jackpot. The remaining 0.25% will go to the top-25 projects, weighted by Gold and Points, as a performance bonus. Based on feedback here, additional projects may be added as well.
For Season 2, we recommend an additional 1.25% of supply to be distributed based on participation and potentially on $BLAST token holder voting. This voting can be done quarterly.
IMPLEMENTATION:
Executing this proposal would require finalizing a list of Season 1 developers with input from the Blast community. We’ve already created a preliminary list based on those who distributed Points and Gold and won Gold Jackpot (see Exhibit I). Afterward, it would require eligible developers to complete a form to receive their airdrop. Allocations will be made public so that all members of all teams know what was shared.
Season 2 tokens would be distributed differently. Perhaps $BLAST voting would play a part. Or perhaps grant tokens are distributed through the Points API under a separate category.
ASSOCIATED COSTS:
This proposal has no costs beyond time from the Blast Foundation and a re-allocation of tokens.
PRIOR PROPOSALS:
N/A
EXHIBIT 1 - LIST OF SEASON ONE DEVELOPERS + JACKPOT WINNERS
EXHIBIT 2 - PUBLIC SENTIMENT ON PROMISED TEAM AIRDROP:
EXHIBIT 3 - PRIVATE SENTIMENT:
Many developers have spoken to me about this issue but did not want to be quoted publicly.
Anon developer: “I felt farmed by Blast”
Anon developer: “What Blast did was a clear bait-and-switch”
Anon developer: “My next project will be on Base because of this”
Anon developer: “Blast was extremely sneaky and misleading in their wording early on”
EXHIBIT 4:
Blast directly stating that developers can opt to keep tokens